Initial scaffold: Beat Pocket MV3 extension

- manifest.json with MV3 config, host permissions for beat-battle.net
- content/detector.ts: route + overlay observer, emits bbp:phase events
- content/layout.ts: defensive mobile-first layout reflow
- content/chat-drawer.ts: bottom-sheet drawer, dispatches synthetic events
  through site's own React-managed textarea + button (preserves auth,
  rate-limit, mute, profanity guards)
- content/util/selectors.ts: text- and role-based fallback chain
- content/util/ws-proxy.ts: lightweight WebSocket instrumentation, no
  payload capture
- content/inject.css: mobile overrides using site's existing --bb-* vars
- background.js: MV3 service worker stub
- package.json + tsconfig.json + esbuild.config.mjs: build pipeline
- icons/: 16/32/48/128 placeholder PNGs (chili-red disc)
- docs/PLAN.md: full V1 architecture, risks, scope
- README.md: scope, dev workflow (load unpacked), tech
This commit is contained in:
Zebratic
2026-07-11 02:24:37 +00:00
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/**
* layout.ts — restructure the outer shell on mobile:
*
* - Mount #bbp-host for our overlay UI (drawer, FAB).
* - For home: hide leaderboard sidebars, ensure single-column.
* - For in-game: leave the room overlay intact, just plumb our drawer.
*
* Reads selectors defensively (never breaks if a class is renamed).
*/
import { isHome, isInGame, SITE } from './util/selectors';
let hostEl: HTMLDivElement | null = null;
export function ensureHost(): HTMLDivElement {
if (hostEl && document.contains(hostEl)) return hostEl;
hostEl = document.createElement('div');
hostEl.id = 'bbp-host';
hostEl.setAttribute('aria-hidden', 'false');
// Must be at the END of body so it's above everything else visually,
// but pointer-events: none on root so it doesn't block.
document.body.appendChild(hostEl);
return hostEl;
}
export function applyHomeLayout(): void {
if (!isHome()) return;
// Hide desktop-only side panels. We rely on the same defensive selectors
// we use everywhere; if the site changes layout, we just won't reflow.
document.querySelectorAll<HTMLElement>(
'.bb-sidebar, [data-bb-sidebar], .bb-leaderboard, [data-bb-leaderboard]',
).forEach((el) => (el.style.display = 'none'));
// Make the main column full-width on mobile
const main = document.querySelector<HTMLElement>('main, [role="main"], .bb-main, [data-bb-main]');
if (main) {
main.style.maxWidth = '100%';
main.style.paddingLeft = '8px';
main.style.paddingRight = '8px';
}
}
export function applyInGameLayout(): void {
if (!isInGame()) return;
// Don't touch .bb-room-overlay's outer behaviour — it's already mobile-aware.
// We just make sure there's room for our FAB at the bottom.
const overlay = document.querySelector<HTMLElement>(SITE.overlay);
if (overlay) {
overlay.style.paddingBottom = 'calc(96px + env(safe-area-inset-bottom))';
}
}